glGenTransformFeedbacks — reserve transform feedback object names
Specifies the number of transform feedback object names to reserve.
Specifies an array of into which the reserved names will be written.
n transform feedback object names in
There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names
was in use immediately before the call to
Transform feedback object names returned by a call to
glGenTransformFeedbacks are not returned by subsequent calls, unless
they are first deleted with glDeleteTransformFeedbacks.
The names returned in
ids are marked as used, for the purposes of
but they acquire state and type only when they are first bound.
|OpenGL ES API Version|
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