glGenTransformFeedbacks — reserve transform feedback object names
void glGenTransformFeedbacks( | GLsizei n, |
GLuint *ids); |
n Specifies the number of transform feedback object names to reserve.
ids Specifies an array of into which the reserved names will be written.
glGenTransformFeedbacks returns n previously unused transform feedback object names in ids. These names are marked as used, for the purposes of glGenTransformFeedbacks only, but they acquire transform feedback state only when they are first bound.
| OpenGL Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGenTransformFeedbacks | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glDeleteTransformFeedbacks, glBindTransformFeedback, glIsTransformFeedback, glBeginTransformFeedback, glPauseTransformFeedback, glResumeTransformFeedback, glEndTransformFeedback
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