glDeleteSamplers — delete named sampler objects
|const GLuint * samplers|
Specifies the number of sampler objects to be deleted.
Specifies an array of sampler objects to be deleted.
n sampler objects named by the elements of the array
samplers. After a sampler object is deleted, its name is again unused. If a sampler object that is currently bound to a sampler unit is deleted, it is as though glBindSampler is called with unit set to the unit the sampler is bound to and sampler zero. Unused names in samplers are silently ignored, as is the reserved name zero.
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