glGenProgramPipelines — reserve program pipeline object names
Specifies the number of program pipeline object names to reserve.
Specifies an array of into which the reserved names will be written.
n previously unused
program pipeline object names in
pipelines. These names are marked as used,
for the purposes of
glGenProgramPipelines only, but they
acquire program pipeline state only when they are first bound.
|OpenGL ES API Version|
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