glDeleteProgramPipelines — delete program pipeline objects
|const GLuint *pipelines
Specifies the number of program pipeline objects to delete.
Specifies an array of names of program pipeline objects to delete.
glDeleteProgramPipelines deletes the
n program pipeline objects
whose names are stored in the array
pipelines. Unused names in
ignored, as is the name zero. After a program pipeline object is deleted, its name is again unused and it
has no contents. If program pipeline object that is currently bound is deleted, the binding for that object reverts to
zero and no program pipeline object becomes current.
glGet with argument
|OpenGL ES API Version|
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