floatBitsToInt — produce the encoding of a floating point value as an integer
Specifies the value whose floating point encoding to return.
floatBitsToUint return the encoding
of their floating-point parameters as highp
uint, respectively. The
floating-point bit-level representation is preserved. For mediump and lowp, the value is first
converted to highp floating point and the encoding of that value is returned.
|OpenGL ES Shading Language Version|
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