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faceforward

Name

faceforward — return a vector pointing in the same direction as another

Declaration

genType faceforward( genType N,
genType I,
genType Nref);

Parameters

N

Specifies the vector to orient.

I

Specifies the incident vector.

Nref

Specifies the reference vector.

Description

faceforward orients a vector to point away from a surface as defined by its normal. If dot(Nref, I) < 0 faceforward returns N, otherwise it returns -N.

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10
faceforward (genType)

See Also

reflect, refract

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