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equal

Name

equal — perform a component-wise equal-to comparison of two vectors

Declaration

bvec equal( vec x,
vec y);
bvec equal( bvec x,
bvec y);
bvec equal( ivec x,
ivec y);
bvec equal( uvec x,
uvec y);

Parameters

x

Specifies the first vector to be used in the comparison operation.

y

Specifies the second vector to be used in the comparison operation.

Description

equal returns a boolean vector in which each element i is computed as x[i] == y[i].

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10
equal (vec) ✔ ✔ ✔
equal (bvec) ✔ ✔ ✔
equal (ivec) ✔ ✔ ✔
equal (uvec) - ✔ ✔
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