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min

Name

min — return the lesser of two values

Declaration

genType min( genType x,
genType y);
genType min( genType x,
float y);
genDType min( genDType x,
genDType y);
genDType min( genDType x,
double y);
genIType min( genIType x,
genIType y);
genIType min( genIType x,
int y);
genUType min( genUType x,
genUType y);
genUType min( genUType x,
uint y);

Parameters

x

Specify the first value to compare.

y

Specify the second value to compare.

Description

min returns the minimum of the two parameters. It returns y if y is less than x, otherwise it returns x.

Version Support

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
min (genType) ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔
min (genIType) - - ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔
min (genUType) - - ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔
min (genDType) - - - - - - ✔ ✔ ✔ ✔ ✔ ✔

See Also

max, abs

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