uaddCarry — add unsigned integers and generate carry
genUType uaddCarry( | genUType x, |
| genUType y, | |
out genUType carry); |
x Specifies the first vector to be used in the summation operation.
y Specifies the second vector to be used in the summation operation.
carry Specifies the variable to receive the carry output of the sum.
uaddCarry adds two 32-bit unsigned integer variables (scalars or vectors) and generates a 32-bit unsigned integer result, along with a carry output. The result is the sum of x and y modulo . The value carry is set to 0 if the sum is less than and to 1 otherwise.
| OpenGL ES Shading Language Version | |||
|---|---|---|---|
| Function Name | 1.00 | 3.00 | 3.10 |
uaddCarry | - | - | ✔ |
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