fract — compute the fractional part of the argument
genType fract( | genType x); |
x Specify the value to evaluate.
fract returns the fractional part of x. This is calculated as x - floor(x).
| OpenGL ES Shading Language Version | |||
|---|---|---|---|
| Function Name | 1.00 | 3.00 | 3.10 |
| fract (genType) | ✔ | ✔ | ✔ |
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