distance — calculate the distance between two points
float distance( | genType p0, |
genType p1); |
p0 Specifies the first of two points
p1 Specifies the second of two points
distance returns the distance between the two points p0 and p1. i.e., length( p0 - p1);
| OpenGL ES Shading Language Version | |||
|---|---|---|---|
| Function Name | 1.00 | 3.00 | 3.10 |
| distance (genType) | ✔ | ✔ | ✔ |
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