glCullFace — specify whether front- or back-facing facets can be culled
| ||GLenum mode |
Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants
GL_FRONT_AND_BACK are accepted. The initial value is
glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled. To enable and disable facet culling, call the glEnable and glDisable commands with the argument
GL_CULL_FACE. Facets include triangles, quadrilaterals, polygons, and rectangles.
GL_FRONT_AND_BACK, no facets are drawn, but other primitives such as points and lines are drawn.
GL_INVALID_ENUM is generated if
mode is not an accepted value.
|Function / Feature Name||2.0||2.1||3.0||3.1||3.2||3.3||4.0||4.1||4.2||4.3||4.4||4.5|
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