glGenQueries — generate query object names
void glGenQueries(GLsizei n, GLuint * ids
Specifies the number of query object names to be generated.
Specifies an array in which the generated query object names are stored.
n query object names in
ids. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to
Query object names returned by a call to
glGenQueries are not returned by subsequent calls, unless they are first deleted with glDeleteQueries.
No query objects are associated with the returned query object names until they are first used by calling glBeginQuery.
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.