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intBitsToFloat, uintBitsToFloat — produce a floating point using an encoding supplied as an integer


genType intBitsToFloat( genIType x);
genType uintBitsToFloat( genUType x);



Specifies the bit encoding to return as a floating point value.


intBitsToFloat and uintBitsToFloat return the encoding passed in parameter x as a floating-point value. If the encoding of a NaN is passed in x, it will not signal and the resulting value will be undefined. If the encoding of a floating point infinity is passed in parameter x, the resulting floating-point value is the corresponding (positive or negative) floating point infinity.

Version Support

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
intBitsToFloat - - - - -
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