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glLoadIdentity — replace the current matrix with the identity matrix

C Specification

void glLoadIdentity(  void);


glLoadIdentity replaces the current matrix with the identity matrix. It is semantically equivalent to calling glLoadMatrix with the identity matrix

1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1

but in some cases it is more efficient.


GL_INVALID_OPERATION is generated if glLoadIdentity is executed between the execution of glBegin and the corresponding execution of glEnd.

Associated Gets

glGet with argument GL_MATRIX_MODE

glGet with argument GL_COLOR_MATRIX

glGet with argument GL_MODELVIEW_MATRIX

glGet with argument GL_PROJECTION_MATRIX

glGet with argument GL_TEXTURE_MATRIX

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