glIsTexture — determine if a name corresponds to a texture
Specifies a value that may be the name of a texture.
texture is currently the name of a texture. If
texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs,
A name returned by glGenTextures, but not yet associated with a texture by calling glBindTexture, is not the name of a texture.
glIsTexture is available only if the GL version is 1.1 or greater.
GL_INVALID_OPERATION is generated if
glIsTexture is executed between the execution of glBegin and the corresponding execution of glEnd.
glBindTexture, glCopyTexImage1D, glCopyTexImage2D, glDeleteTextures, glGenTextures, glGet, glGetTexParameter, glTexImage1D, glTexImage2D, glTexImage3D, glTexParameter
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.