ldexp — assemble a floating point number from a value and exponent
| ||genType x,|
|genIType exp |
Specifies the value to be used as a source of significand.
Specifies the value to be used as a source of exponent.
ldexp builds a floating point number from
x and the corresponding integral exponent of two in
If this product is too large to be represented in the floating point type, the result is undefined.
|OpenGL ES Shading Language Version|
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